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Tuesday, May 10, 2011

Sony's Kaz Hirai addresses PlayStation Network hack, we're liveblogging


Sony's PlayStation Network has been down for over a week, and it's a royal mess for all involved -- as you've no doubt heard, an external intrusion by unknown hackers compromised the personal information (supposedly including everything but credit card numbers) of potentially millions of users. This morning, Sony VP Kaz Hirai (formerly of the PlayStation division) will address the world from the company's headquarters in Japan, and our friends at Engadget Japanese are on the scene to bring us first-hand details in just a few minutes. Additionally, there appears to be an official livestream that will begin at 1AM ET, so keep it locked right here and potentially find some video at our source link.

Update: We're hearing that Sony's "goodwill gesture" may not be an incredibly significant one -- affected users can expect a free 30-day subscription to PlayStation Plus and a free software download of some sort, while Qriocity customers will get an extra 30 days of service on the house.

Update 2: As many as 10 million credit card numbers may have been exposed, though Sony says it has no proof that any actually have been compromised, and claims that it's received no reports of credit card fraud thus far. It is, however, working with the FBI to investigate the hack.

2:00 JST: The show's begun -- following a little bit of Mozart, Sony has trotted out three solemn-looking executives. More updates after the break. 


2:02 JST: Kaz Hirai and follow bow deeply, giving apologies. They plan to discuss corporate strategy in five points.

2:05 JST: On April 20, JST, says Sony, they were first alerted to unauthorized access.

2:06 JST: The first experts brought in determined it was a highly skilled intruder, so Sony brought in a second security firm to determine what had happened.

2:06 JST: Then, they emailed customers and published warning information. So far, so good.

2:08 JST: Yeah, lots of information was potentially stolen. "No evidence that credit card numbers, expiration dates or billing addresses" were stolen, though, according to the livestream translation.

2:09 JST: They haven't confirmed any cases of credit card fraud so far, and will let us know when they have more information. Sounds like they just don't know yet.

2:10 JST: There's a diagram up -- attackers accessed a database using a tool of some sort. The Japanese translation here isn't technical enough to tell us what.

2:12 JST: Kaz says there will be new security measures to prevent this sort of hack in future. New data center, moved from San Diego to a new location with "more advanced security." Enhanced detection capabilities, automated software monitoring, enhanced levels of data encryption, enhanced everything. Additional firewalls. Sony's creating an Chief Information Security Officer to handle these preparations in future. Good to know.

2:14 JST: There will be an additional sign-on security measure of some sort, but Sony's also asking customers to be vigilant and check their credit card statements. Sounds like they're worried about fraud after all. They're asking customers to change all their passwords too, and change all passwords used on other websites that happen to be the same as the PSN ones.

2:17 JST: Sony says it will "consider" paying for new credit cards if they have to be re-issued to affected customers.

2:18 JST: Yep, 30 day free PS Plus membership, 30 days of free service for Qriocity and Music Unlimited customers and a free gift of some software. Nice gesture.

2:19 JST: We missed a bit there, but it sounds like they're planning to restore full network functionality within the month. Considering it's May 1st, that could be quite a wait.

2:20 JST: Now Sony's complaining about being targeted by Anonymous, both in the form of direct attacks and protests.

2:21 JST: Another round of apologies.

2:22 JST: Q&A time.

2:25 JST: There have been as many as 10 million credit cards registered, but Sony's not sure how many if any have been compromised.

2:26 JST: "By the end of a week's time, we'd like to restart our services in order," says the translator. Sony expects there may financial impact of re-issuing credit cards, lost sales on PSN and Qriocity items, etc, but don't have concrete information on the impact yet.

2:27 JST: Again, they say they haven't received any reports of actual damages from credit card fraud as of yet.

2:30 JST: Q: How many people have been affected? What kinds of legal action can Sony take? A: We're still investigating the leak, so it's not possible to say with any certainty the extent of the hack, but there are 78 million accounts. Some users register more than one account, but the volume of data is potentially for 78 million accounts.

2:32 JST: Since SNEI (Sony Network Entertainment Inc.) is based in the United States, they're working with the FBI... doesn't sound like they're pursuing any other particular legal action yet, but the translation's a bit spotty.

2:35 JST: Sony's discussing the fine points of data leakage and probabilities. Nothing is for certain, it seems, but they have "no trace" that the intruders went into certain parts of the database.

2:36 JST: Q: Was this hack exploiting a known vulnerability, or a new one? A: The one at this time was a known vulnerability, but SNEI management was not aware of it. We're creating an information security officer to improve that. (Sony declined to discuss details of the exploit... it sounds like protections against it aren't in place yet.)

2:39 JST: Sony plans to deploy credit card monitoring measures region by region.

2:41 JST: Q: Why did it take so long to disclose this in a conference like this? A: We shut down the PSN quickly, and it took time to analyze all the data, so we had to take these actions gradually. Once we became aware of the situation, we moved promptly to warn customers.

2:43 JST: It also took more time than Sony hoped to shut down parts of the PSN and to analyze the data, Kaz says.

2:46 JST: Sony says that there's some speculation, but that it doesn't have any proof that Anonymous is behind the attacks. "It's not that we don't have any infomation at all, but it's still within the realm of speculation," says Sony's translator.

2:48 JST: The company says that some security measures were in place, and that the credit card database was definitely encrypted, but... and something was lost in translation here... it sounds like the other user information may not have been.

2:50 JST: Kaz is talking about how future devices, including the NGP, will rely on PSN in future. "We have to regain the trust and confidence of our users." Sony will try to achieve that by strengthening network services and communicating with users better from now on, he says.

2:52 JST: Kaz suggests that users may be prompted to change PSN passwords more frequently in future.

2:56 JST: Q: What message will you deliver to the hackers and pirates? (The speaker seemingly phrased this in the context that such hacks regularly occur and hardware companies have to coexist with such parties) A: We have to be able to protect the intellectual properties and copyrights, and by providing protection systems, we can provide software for users to enjoy... can maintain the ecosystem. We don't want our platform to be undermined.

2:59 JST: Kaz is stumbling around a bit (or Sony's translator is) but it sounds like he's emphasizing proactive data protection over ongoing legal action. Forgive us if that's not the case.

3:01 JST: Sony decided to correct an earlier statement, saying that PSN passwords were not encrypted but rather hashed.

3:06 JST: Both Kaz and the Japanese reporters are repeating themselves a bit now. Here's hoping there's something concrete left to talk about.

3:07 JST: One asked about compensation for the personal data leakage, in terms of credit card charge refunds, free software and the like, and Kaz insisted that the gifts are not compensation for the leak -- Sony is not presently compensating customers for the data leak because it doesn't have any evidence of credit card fraud, and Kaz says if Sony gets such reports it will deal with them on a case-by-case basis.

3:13 JST: Another reporter asked how many customers have already canceled their PSN accounts, and how Sony will deal with these customers' accumulated funds in their online wallet. It sounds like Kaz dodged the first half of the question -- saying something about how PSN doesn't rely on membership -- but we can't be sure from the translation. He does say, however, that Sony will deal with PlayStation Plus members and the contents of online wallets on a case-by-case basis. Sounds like a hassle.

3:30 JST: Reporters and Sony are debating the finer points of when, exactly, the breach was discovered and how Sony intends to protect users in future. We're beginning to nod off here.

3:38 JST: Sony is presently looking into structured ways to refund customers who wish to cancel their service, but don't presently have such a mechanism in place.

3:41 JST: That's all, folks!

Sony promises 'phased restoration' of PlayStation Network and Qriocity starting this week


Sony made quite a few promises this morning about how it intends to deal with the fallout from the PlayStation Network outage and breach when it wasn't profusely and solemnly apologizing -- you can find our liveblog right here -- including improved security measures and a few token handouts of 30-day free subscriptions to PlayStation Plus and Qriocity and possibly some free software. Perhaps more importantly for you gamers, Kaz Hirai told reporters that services will resume "soon," and by the end of the week we should see some functionality return. Of course, it made those promises in Japanese, but if you want an English copy you won't have to look far, as the official PlayStation.Blog got hold of a press release with them all spelled out. Find the full document after the break.



SOME PLAYSTATION®NETWORK AND QRIOCITY™ SERVICES TO BE AVAILABLE THIS WEEK
Phased Global Rollout of Services to Begin Regionally; System Security Enhanced to Provide Greater Protection of Personal Information


Tokyo, May 1, 2011 – Sony Computer Entertainment (SCE) and Sony Network Entertainment International (SNEI, the company) announced they will shortly begin a phased restoration by region of PlayStation®Network and Qriocity™ services, beginning with gaming, music and video services to be turned on. The company also announced both a series of immediate steps to enhance security across the network and a new customer appreciation program to thank its customers for their patience and loyalty.

Following a criminal cyber-attack on the company's data-center located in San Diego, California, U.S.A., SNEI quickly turned off the PlayStation Network and Qriocity services, engaged multiple expert information security firms over the course of several days and conducted an extensive audit of the system. Since then, the company has implemented a variety of new security measures to provide greater protection of personal information. SNEI and its third-party experts have conducted extensive tests to verify the security strength of the PlayStation Network and Qriocity services. With these measures in place, SCE and SNEI plan to start a phased rollout by region of the services shortly. The initial phase of the rollout will include, but is not limited to, the following:
  • Restoration of Online game-play across the PlayStation®3 (PS3) and PSP® (PlayStation®Portable) systems
  • -This includes titles requiring online verification and downloaded games
  • Access to Music Unlimited powered by Qriocity for PS3/PSP for existing subscribers
  • Access to account management and password reset
  • Access to download un-expired Movie Rentals on PS3, PSP and MediaGo
  • PlayStation®Home
  • Friends List
  • Chat Functionality

    Working closely with several outside security firms, the company has implemented significant security measures to further detect unauthorized activity and provide consumers with greater protection of their personal information. The company is also creating the position of Chief Information Security Officer, directly reporting to Shinji Hasejima, Chief Information Officer of Sony Corporation, to add a new position of expertise in and accountability for customer data protection and supplement existing information security personnel. The new security measures implemented include, but are not limited to, the following:
  • Added automated software monitoring and configuration management to help defend against new attacks
  • Enhanced levels of data protection and encryption
  • Enhanced ability to detect software intrusions within the network, unauthorized access and unusual activity patterns
  • Implementation of additional firewalls
The company also expedited an already planned move of the system to a new data center in a different location that has been under construction and development for several months. In addition, PS3 will have a forced system software update that will require all registered PlayStation Network users to change their account passwords before being able to sign into the service. As an added layer of security, that password can only be changed on the same PS3 in which that account was activated, or through validated email confirmation, a critical step to help further protect customer data.

The company is conducting a thorough and on-going investigation and working with law enforcement to track down and prosecute those responsible for the illegal intrusion.

"This criminal act against our network had a significant impact not only on our consumers, but our entire industry. These illegal attacks obviously highlight the widespread problem with cyber-security. We take the security of our consumers' information very seriously and are committed to helping our consumers protect their personal data. In addition, the organization has worked around the clock to bring these services back online, and are doing so only after we had verified increased levels of security across our networks," said Kazuo Hirai, Executive Deputy President, Sony Corporation. "Our global audience of PlayStation Network and Qriocity consumers was disrupted. We have learned lessons along the way about the valued relationship with our consumers, and to that end, we will be launching a customer appreciation program for registered consumers as a way of expressing our gratitude for their loyalty during this network downtime, as we work even harder to restore and regain their trust in us and our services."

Complimentary Offering and "Welcome Back" Appreciation Program

While there is no evidence at this time that credit card data was taken, the company is committed to helping its customers protect their personal data and will provide a complimentary offering to assist users in enrolling in identity theft protection services and/or similar programs. The implementation will be at a local level and further details will be made available shortly in each region.

The company will also rollout the PlayStation Network and Qriocity "Welcome Back" program, to be offered worldwide, which will be tailored to specific markets to provide our consumers with a selection of service options and premium content as an expression of the company's appreciation for their patience, support and continued loyalty.

Central components of the "Welcome Back" program will include:

Each territory will be offering selected PlayStation entertainment content for free download.Specific details of this content will be announced in each region soon.

All existing PlayStation Network customers will be provided with 30 days free membership in the PlayStation Plus premium service. Current members of PlayStation Plus will receive 30 days free service.

Music Unlimited powered by Qriocity subscribers (in countries where the service is available) will receive 30 days free service.

Additional "Welcome Back" entertainment and service offerings will be rolled out over the coming weeks as the company returns the PlayStation Network and Qriocity services to the quality standard users have grown to enjoy and strive to exceed those exceptions.

SNEI will continue to reinforce and verify security for transactions before resuming the PlayStation®Store and other Qriocity operations, scheduled for this month.

For more information about the PlayStation Network and Qriocity services intrusion and restoration, please visit http://blog.us.playstation.com. or http://blog.eu.playstation.com/

Nanocones make solar cells more efficient, sinister looking


Going green is de rigeur, so the sun is becoming a much-preferred source of power. However, solar cells' inefficient harvesting of heliacal energies is a major reason they haven't usurped the power of petroleum. Good thing the big brains at Oak Ridge National Laboratory are looking to change that with nanocone-based solar technology. The teeny-tiny cones are made of zinc oxide and create "an intrinsic electric field distribution" to improve electrical charge transport within solar cells. We aren't sure what that means, but we do know the prickly-looking design provides a 3.2 percent light-to-power conversion efficiency that's a substantial improvement over the meager 1.8 percent offered by today's flat photovoltaics made of similar materials. That's 80 percent more efficient, and 100 percent moreawesome.

Gigabyte's S1080 Windows tablet undressed by the FCC


Gigabyte S1080 tablet
Looks like Gigabyte's S1080 tablet, which landed in Taiwan earlier this month, is getting ready to hit shelves here in the US. The 10.1-inch Windows 7 slate stopped by the FCC, where it got cracked open and had its silicon-packed innards exposed for the camera. There's nothing new to glean here -- specs are still the same (dual-core Atom, 320GB hard drive, etcetera) and we haven't heard anything about a much-needed price drop, but if you want a quick peak under the hood, check out the gallery below!

Screen Grabs: Newly minted Bengals wide receiver AJ Green rocks Dell Streak during NFL draft (video)


Screen Grabs chronicles the uses (and misuses) of real-world gadgets in today's movies and TV. Send in your sightings (with screen grab!) to screengrabs at engadget dot com.
A tipster sent us video from ESPN's NFL draft coverage, asking us to identify the giant phone in University of Georgia wide receiver AJ Green's hand. Turns out it's a white Dell Streak, perhaps the only phone on the market capable of dwarfing the Cincinnati Bengals' fourth overall pick by comparison. Keep in mind, Green is a big guy -- he's 6 feet, 4 inches. He also catches footballs for a living, so we figure that, at the very least, he's got to have average hands for a man of his size. We're happy to report he didn't spike the phone after hearing the news. Videographic evidence after the break.



PSA: AT&T DSL and U-Verse landline internet caps begin tomorrow, if you can see this website


Tomorrow is May 2nd, 2011, and you know what that means -- tomorrow is the day that AT&T will impose data caps on DSL and U-Verse Internet, and begin tallying up overage fees. At least, that was the plan on March 18th -- when the company formally announced 150GB DSL and 250GB U-Verse caps -- but even if you're a paying customer who chows down several hundred gigabytes in a month, you may not have to worry about paying extra right away. AT&T specified that folks like yourself will have access to an online tool to self-police your usage before the company even begins to calculate the cost of your formerly all-you-can-eat bandwidth buffet, and as you can see in the picture above, the tool isn't quite ready for public consumption across the entire country. Scoot on over to our source link, enter your AT&T ID, and if you see the same, perhaps you won't have to cancel your 700-hour Star Trek marathonquite yet.

Verizon doc suggests BlackBerry PlayBook, HTC Trophy and Xperia Play 'coming soon', prices LTE tablet data and intros 4G netbooks


What happened to the HTC Trophy, long overdue on Verizon 3G? How about the Sony Ericsson Xperia Play, mysteriously missing a Verizon release date long before Japan's catastrophe? Will Verizon commit to carrying the BlackBerry PlayBook this year? Just how much will LTE data cost for the Xoom and its tablet friends?

We may finally have some of the answers, thanks to Verizon's fancy new online catalog. RIM's tablet, the PlayStation Phone and the HTC Trophy are all listed as "coming soon," and that's not all -- both the BlackBerry Bold 9650, Curve 3G 9330 and the Droid 2 Global are all "while supplies last," suggestingsuccessors may be inbound. Meanwhile, tablet LTE data plans look like they're going to cost the same as 3G ones -- $20 for 1GB, $35 for 3GB, $50 for 5GB and $80 for $10GB as usual. LTE netbooks will only be able to take advantage of the two highest-priced plans, but there are a pair of them on the way, including the 11.6-inch HP Pavilion dm1 (with a 1.6GHz AMD Fusion chip) and the 10.1-inch Compaq Mini CQ10 with an Intel Atom N455 processor.

Mind you, the catalog's URL explicitly mentions "2011 Winter," so it's quite possible that "soon" won't be as soon as you'd like, but to get a peek at all the goodies, check out the gallery below or shoot on over to our source link.


Researchers create two 100 terabit per second optical connections, dare us to torrent something


Even a woman with a 40 Gbps internet connection might feel a twinge of jealousy at this news -- Japan has successfully tested two separate 100 terabit per second data links that use a single optical fiber to carry their loads. New Scientist reports that NEC scholars stuffed the light from 370 lasers into 165 kilometers of fiber to achieve a speed of 101.7 Tbps, while NICT researchers set a new record of 109 Tbps using a special fiber with seven cores to manage the trick. We imagine that Alcatel-Lucent and NTTaren't sitting still. Not that we really care who has the fastest fiber... just so long as one end leads to our house.

Motorola promises more Atrix-like laptop docks for future phones


Motorola's Atrix 4G laptop dock was a seriously sweet concept, which is why we were so disappointed when it failed to pan out. Sounds like Motorola CEO Sanjay Jha is ready to give it another try, though -- on the company's earnings results call this past week, he told investors that Moto is planning a whole series of Lapdock devices in the second half of the year:
You will see multiple devices from us in the second half launching with these capabilities, and we will expand the range of our Lapdock devices so we cover a broader price point, addressing both the enterprise premium tier as well as more consumer tiers.
"We plan on introducing successive iterations of our Webtop software and accessories that incorporate improved productivity tools and multiple price points," he also said, echoing previous promises toinclude Webtop in all high-end smartphones starting this summer. Perhaps those closely spaced I/O ports on the Droid Bionic and Targa won't go to waste after all? If you simply can't wait, Sanjay claims there's also an official price drop inbound for the Atrix 4G -- AT&T will offer a bundle with the Lapdock and phone for $400 later this month.

HP's Veer gets AT&T logo, two-tone exterior


We suspected HP's diminutive webOS 2.2 smartphone might be on its way to AT&T, and now a handful of leaked photographs rocking a panda-like color scheme have further confirmed our suspicions. As you can see from the image above, the little guy's working the carrier's logo in the upper left-hand corner of its 2.6-inch display. The photos of HP's smallest webOS smartphone first appeared over at Pocketnow on Friday, just days before the Veer's May 2nd launch party is scheduled to pop off in Los Angeles. Unfortunately, we still don't know exactly when the Snapdragon-packing device will be available for purchase, or how much it will cost when it lands, but we're hoping to have more on that after tomorrow's alleged event. Until then, you can always live vicariously through our hands-on with this little multi-tasking wonder. Now, isn't that just precious?

Switched On: Honeycomb or the highway

Each week Ross Rubin contributes Switched On, a column about consumer technology.

During the holiday season of 2009 when netbooks were the hot commodity, Apple lost share in the PC market. It had nothing to compete with the sunken prices and shrunken sizes of those miniature laptops. PC vendors such as ASUS and Acer, on the other hand, did well in the netbook segment, as they could call on their expertise in building inexpensive Windows notebooks.

After the iPad's introduction, though, the tablets were turned. While many PC vendors loathed the low profitability of netbooks, they were now faced with competing with their own products. With the exception of HP, which shelled out billions of dollars for webOS, the iPad set PC vendors scrambling to choose which operating system might best compete. Is it Windows, the devil they know, or Android, where they have far less experience than competitors from the smartphone market?

Switched On has already taken on the role that Windows might play in future tablets, but what about Honeycomb? In contrast to the original version of Android, which was in the works prior to the introduction of the iPhone, Honeycomb arrived a year after the iPad. Android licensees, particularly smartphone vendors, surely beseeched Google for a tablet-optimized version of their preferred mobile OS. But Google may also be a victim of the iPad's jujitsu.

For while entering the tablet market helps the viability of Android and keeps competitive pressure on Apple, Google itself has relatively little to gain from a strong presence in the tablet market even if it can gain such a foothold. It's becoming clear that much of tablet usage is in the home and growth is coming at the expense of notebooks, where Google already has dominant market share in search. Unlike in smartphones, where Android was able to ride the wave of carrier preference to become a force to be reckoned with in the U.S., there's a far more tenuous tie between the tablet and cellular service. And while we are starting to see more big names such as Acer, Sony and Samsung follow Motorola down the Honeycomb path, we're also seeing companies opt out in order to hit price points that are farther afield from where Apple is playing.

Of course, there is the argument that Android tablets also cause competitive pain for Google's search competitor Microsoft. But Microsoft is well on its way to an expanded presence in another computing setting that represents a better opportunity for Android: the automobile. More than a decade after the disappointing debut of the AutoPC, Microsoft has created a winning partnership with Ford onSync. And at the IFA Press Conference in Alicante, Ford announced that it is expanding Sync to Europe. Clearly that opens a driver's side door for Android to power competitive systems. And if Android won't step in, car companies have another option in MeeGo, which is being developed in a dashboard-centric version.

Car companies are notoriously slow in integrating new technologies, but the vehicle is a platform where Apple has chosen to go with behind the curve with third-party connections rather than address the opportunity head-on, so Google can play to the kind of distribution that made Android a smartphone powerhouse. More importantly, cars are probably the second-most powerful devices behind the smartphone for connecting sellers to buyers in the physical world.

And that is simply core to Google's revenue stream. The company has demonstrated that it realizes this with its work on driving directions in its navigation app and has tried to seed the market with car docks for products like Nexus One and Droid smartphones. Like Microsoft, Google is doing some great work in voice recognition that is showing up on Android handsets. Sync has shown, though, how intelligent in-vehicle multimedia control can nicely complement smartphones. For Google, an integrated offering for the imminently connected car is a more important long-term priority than the relative homebody that is the slate.

Inhabitat's Week in Green: sugar-covered lamps, IKEA's solar lamp, and the 30MPH all-wood racing bike

Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green. 

Several breakthroughs sent shock waves through the field of renewable energy this week as Inhabitat reported on a new type of "invisibility cloak" that could supercharge solar cells and researchers at MIT harnessed viruses to improve the efficiency of dye-solar cells by a full third. We also cast a keen eye on the royal wedding, which is expected to produce 6,765 tons of CO2, and we explored a new wireless charging technology being developed by Toyota and WiTricity. And if futuristic eco cities float your boat, check out this self-sustaining ecotopia designed to produce energy and food in the North Sea.

We also showcased several novel electric vehicles, including the crazy Uno 3 transforming scooter which is now available for pre-order. Alternative fuels also took off as a Kentucky man unveiled a car that runs on bourbon and a mobile greenhouse powered by renewable energy hit the streets of New York City. And from the realm of pedal-powered transportation we brought you the SplinterBike - a bicycle made entirely from wood that can hit a record-breaking 30 miles per hour.

In other news, energy-efficient lighting advanced by leaps and bounds this week as we flipped the switch on IKEA's new solar-powered Solvinden lamp and we spotted a crystalline "Stardust" LED lamp made from sugar at the Milan Furniture Fair. Finally, we shined a spotlight on Katy Perry's debut on American Idol as a LED-studded Extraterrestrial, and we took an exclusive look inside New York City's first LEED gold skyscraper - the Hearst Tower!

Samsung's Galaxy S WiFi 4.0 and 5.0 now rolling out to countries far away from you


While Samsung has yet to announce an actual date for its new Galaxy Players in the US, their international counterparts are already heading towards other parts of the world for a head start. The Galaxy S WiFi 4.0 is said to be debuting in Russia followed by other countries, whereas its 5.0 sibling will be launched in Switzerland. In terms of specs, not much has changed since we last saw these 1GHz, DivX-friendly Android PMPs, and yes, they'll still be shipped with Froyo "with a possibility to upgrade to 2.3 Gingerbread." As always, we'll let you folks know when we eventually find out about the US launch (ifever), though to be frank, we'd rather just go for the beefier Galaxy S II instead.


Samsung Launches GALAXY S WiFi 4.0 and 5.0:Smart Mobile Entertainment
- Two different sizes combine greater entertainment opportunities with smartphone-like innovation and app experiences

SEOUL--(Korea Newswire) May 2, 2011 -- Samsung Electronics Co. Ltd., a leading provider of Smart Mobile Devices, today launched GALAXY S WiFi 4.0 and a fresh addition to its smart player portfolio, the GALAXY S WiFi 5.0.

Each featuring 4" and 5" screen-sizes and delivering the powerful application experiences as the original GALAXY S, the two versions give users an unrivalled entertainment experience through a clear display, a swift 1GHz processor and the Android™ 2.2 "Froyo" platform. The GALAXY S WiFi 4.0 will be first available in Russia and will be gradually rolled out in other countries. The GALAXY S WiFi 5.0 will be first available in Switzerland.

"With the GALAXY S WiFi 4.0 and 5.0 we're delivering a rich, immersive experience for multimedia enthusiasts." said JK Shin, President and Head of Samsung's Mobile Communications Business. "A large, high-quality screen, a world of fun and useful applications and great communications services make this a powerhouse device at an affordable price.

The GALAXY S WiFi 4.0 and 5.0 will deliver all the rich smartphone experiences of the GALAXY S smartphone. With video communications via VoIP services and rich video and music entertainment with multi-codec support, the Samsung GALAXY S WiFi 4.0 and 5.0 will keep you constantly entertained.

Stunning Performance, Powerful Features

Key Features of the GALAXY S WiFi 4.0 and 5.0 include:

- Display: The clear display makes web surfing and multimedia viewing a joy. Keep your lifestyle mobile - enjoy movies, your favourite TV shows, photos and web-browsing anywhere. Samsung's latest mDNIe image engine technology ensures that video and images look stunning.

- Android™ 2.2 "Froyo": The GALAXY S WiFi 4.0 and 5.0 feature the Froyo operating system, with a possibility to upgrade to 2.3 Gingerbread.

- Application Customization: With access to over 150,000 apps available on Android Market™, the Samsung GALAXY S WiFi 4.0 and 5.0 are fully customizable smart devices. Integrated GPS support further expands the capabilities of the device, letting you benefit from Google's map services and directory applications.

- Google Mobile Services: Enjoy premium Google™ services such as Gmail™, Google Talk™ and YouTube™. Utilize voice recognition technology to search with Google faster than ever on the Internet. Stay plugged into the world with premier Google applications.

- Samsung Social Hub: Your entire social life in your hand. Simultaneously post messages and pictures on Flickr, Facebook, and Twitter using Samsung's Social Hub. The integrated address book provides the ultimate command & control station for the most popular SNS services. Synchronize your personal calendar with friends, family, and the latest events.

- VoIP Voice & Video Calls: The GALAXY S WiFi 4.0 and 5.0 utilize cost-effective video and voice communications services. The Qik application allows video chat which can be shared over social network services.

- HD Video & Images: A camera lets you shoot and share your life, capturing high-quality video or still images. The Samsung GALAXY S WiFi 4.0 and 5.0 support DivX HD, allowing high-definition video playback; Support for various codec standards including MPEG4, H264, DivX, XviD, WMV codecs ensures you can enjoy huge catalogues of content from all over the web.

- Audio excellence: The Samsung GALAXY S WiFi 4.0 and 5.0 "Smart Player" put entertainment at its core, designed to deliver the best possible audio and video experience. Samsung SoundAlive™ technology provides unrivalled sound quality, with deeper bass and greater tone articulation.

- Enhanced Memory Capability: Packed with generous 8/16 GB memory, plus mircoSD slot and powered by a powerful 1GHz for an industry leading performance, the GALAXY S WiFi 4.0 and 5.0 are equipped to handle any user demand.