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Showing posts with the label DoItYourself

Fanscooter is the world's slowest extreme sport (video)

What do you get when you get when you combine a fan and a scooter? If you said "Scooterfan," you should be ashamed. Really ashamed. The correct answer, clearly, is Fanscooter, the latest project from fighting robot builder / MIT engineering student Charles Guan, the guy who brought the world the similarly named and equally breezy Fankart last summer. What this new DIY vehicle lacks in the ominous ever-forward creep of its predecessor, it makes up in actual vehicular rideability, marking the return of Guan's HFF propeller -- the "h" stands for "holy" and the second "f" stands for "fan" -- which is positioned between two Razor Scooter decks. The whole things is topped off by a power source taped on in a manner that would surely put Homeland Security on high alert. Checkout of some slow-motion Jackass -style video of the project, after the break. Adafruit Equals Zero

Sony's Move.me database used to create gesture-enabled mouse driver (video)

Unless you're into weird promotional mascots, video games, or measuring the rotation of the earth, the PlayStation Move probably hasn't caught your eye. Here's an idea: what if you could wave it about to control your PC? Earlier this week, electronics hobbyist Jacob Pennock used the Move.me C library to build a gesture-controlled mouse driver, and we've got the project's tech demo after the break. Watch as Pennock launches Facebook by drawing an "F," starts a video with a jaunty "V," and closes a few items with a quick "X" motion over the offending windows. Control motions are loaded through the creator's own gesture recognition library, called hyperglyph, which he claims can record motions with 98 percent accuracy. As Move.me is currently a closed beta, Pennock is keeping the source code under wraps, but he hopes to eventually put the driver to use controlling a gesture-based Linux media center. Pretty neat, but not qu...

Bacteria's disciple improves upon technique, crafts N64 handheld capable of GoldenEye split-screen

This isn't the smallest portable Nintendo 64 we've seen, nor the most elegant, creative or complete -- in fact, it's pretty much a straight clone of Bacteria's iNto64, but with a spiffier paint job and one critical improvement. Yes, that is an extra controller port you see in the foreground of the image above, and if you click your way below, you will indeed be able to watch its creator engage in some wonderfully retro split-screen Mario Kart 64 and F-Zero X races, not to mention the obligatory GoldenEye death match and a wee bit of Quake 2 . Ahhh, memories.   Modded by Bacteria Forums