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Showing posts with the label graphics

NVIDIA Kal-El reference tablet hands-on (video)

As if showing up in two of the first four reference devices for Windows on ARM wasn't enough of an achievement for NVIDIA's quad-core Kal-El superchip, it decided to visit us in person here at Computex to demonstrate its splendid graphical prowess. Running Android 3.1 on a 10-inch, 1280 x 800 screen, it gave us a first-hand look at the Glow Ball demo that wowed us in video form just a couple of days ago. What we saw on the dev tablet before us was no less impressive; lighting was being rendered in real time and scattered over a multiplicity of surfaces, while the cloth simulation was, to use a terrible pun, silky smooth. NVIDIA also ran us through a sightseeing tour of the Unreal Development Kit and  Lost Planet 2 , noting that the PC game took only a couple of months to port over to work on the Kal-El architecture. Unfortunately, no new details were forthcoming about when Kal-El devices might be coming or what developers we should...

TI-Nspire CX graphing calculator now shipping, color officially 'in'

It may have been hard to believe when it was announced back in February, but you can rest assured that Texas Instruments' new  color  TI-Nspire CX calculator is indeed real, and shipping right now. Assuming you're ready to make the jump from monochrome, the $165 asking price will buy you a 3.2-inch 320 x 240 display, 100MB of storage, 64MB of memory, and TI's new version 3.0 operating system that comes complete with 3D graphing capabilities. Of course, TI isn't completely breaking new ground here -- Casio's had a graphing calculator with a "high res" color screen since  way back  in 2010.  Texas Instruments

ASUS Mars II and Matrix GTX580 Platinum eyes-on

If you thought the original Mars graphics card from ASUS was a little bit ridiculous, get ready to see what  a lot  of ridiculous looks like. The company's Mars II that was recently teased alongside a fresh new Matrix GTX580 Platinum card, squeezes  two  GeForce GTX 580 chips on the same board and overclocks them for good measure. In order to achieve such great feats, the card requires no less than three 8-pin auxiliary power connectors and takes up the space of three (2.6, to be precise) PCI slots with its ginormous dual-fan cooler. Heatpipes are also employed to keep the raging fires within in check, and -- for situations where all else fails -- ASUS has installed a special red button that sends the fan into full speed when depressed. ASUS hasn't yet finalized how far above the default engine clock speeds the Mars II will reach, but it has a bit of time to figure that out as this extremely limited edition card is coming...

LucidLogix brings GPU virtualization to AMD notebooks, all-in-ones, keeps sharing the graphics love

Late last year, LucidLogix introduced us to Virtu, the GPU virtualization software that makes disparate GPUs play nice on Sandy Bridge PCs, and now its extending the love to AMD Bulldozer and Brazos machines. The latest version of the software, dubbed Virtu Universal, also extends GPU virtualization to all-in-ones and notebooks (on both AMD and Intel), enabling simple switching between discrete graphics and the integrated ilk. What's more, the program ushers in the debut of Virtual Vsync, which claims to bring "maximum gaming frame rates and responsiveness, while eliminating distracting and image-distorting visual tearing." Of course, we'll believe it when we see it, which, if LucidLogix has its way, should be before the ball drops in Time Square. LucidLogix

Intel's Ivy Bridge coming Q1 2012, growing festive moss while you wait

If you were religiously awaiting the fruition of last month's Intel leak, brace yourself: we've got another one. Although Intel's updated roadmap hasn't changed anything per se, it does offer a few specifics. Whereas the previous schedule only suggested we'd be crossing the Ivy Bridge in the first half of 2012, the new roadmap shows the 22 nanometer processor penned in at the end of the first quarter. The Sandy Bridge E series is still on schedule for Q4 however, so unless you just  have  to have native USB 3.0 andDirectX 11 support, you still have plenty to look forward to. Otherwise, we'll see you in April. Electronista ZOL

NVIDIA's quad-core Kal-El used to demo next-gen mobile graphics, blow minds (video)

You might think yourself too grown-up to be wowed by shiny, glittery things, but we doubt many will be able to watch NVIDIA's new Glow Ball tech demo without a smidgen of childlike glee. Built to run on the company's quad-core Kal-El processor, it shows us the first example of true dynamic lighting on mobile devices and also throws in some impressive physics calculations like fully modeled cloth motion. Instead of the pre-canned, static lights that we see on mobile games today, NVIDIA's new hardware will make it possible to create lighting that moves, fluctuates in intensity, and responds realistically to its environment -- all rendered in real time. The titular glow ball can be skinned with different textures, each one allowing a different amount and hue of illumination to escape to surrounding objects, and is directed around the screen using the accelerometer in your tablet or smartphone. NVIDIA demoed the new goodness on a Honeycomb slate with 1280 x 800 resolution an...

AMD ships five million Fusion chips, says it's sold out

Sounds like Notbooks are making a dent: AMD says it's shipped five million Fusion processors since the architecture's debut, according to a report at  CNET . In January, the company said the hybrid CPU / GPU chips had momentum, and as of last month it was quoting 3.9 million APUs out in the wild, but this week AMD says that demand has overtaken supply and it's completely sold out of the Atom alternative. Sounds like Intel's more than justified in seeking out hybrid solutions of its own, no matter where it might have to look to get a leg up in the integrated graphics market. Here's hoping AMD's other Fusionchips show just as much pep per penny (and milliampere-hour) as the original processor. CNET

Madfinger announces new Shadowgun game, with Tegra 2 and Kal-El support

Madfinger Games, the Czech Republic-based company behind Samurai II: Vengeance, has just announced Shadowgun -- a futuristic, shoot 'em up game for Tegra 2-equipped Android phones and tablets. Available on both the Tegra Zone app and Android Market, Shadowgun promises to bring console-quality graphics and performance to mobile platforms -- presumably with the extra geometric detail and high-res textures we've seen in other Tegra 2-tailored games. Madfinger is also developing a version for devices powered by NVIDIA's forthcoming quad-core processor, alluringly known as Project Kal-El. Price and availability have yet to be announced. Droid Life ,  Android Central Madfinger Games

ASUS Matrix GTX 580 and MARS II desktop graphics cards revealed, devour PCI slots

With all the talk of ASUS's tablets recently it's easy to forget the company also dabbles in graphics cards, some large enough to blot out the sun. We've got some details on its latest contestants for your PC gaming dollar, the MARS II and Matrix GTX 580 (above), and you might have to buy a new case just squeeze these unwieldy pixel-pushers inside. The Matrix will come in two flavors -- standard and Platinum -- both with 1.5GB of RAM and an enormous dual-fan cooling solution that eats up a jaw-dropping three PCI slots. But, hey, it should afford you some serious overclocking headroom. Though we've yet to seen any pics of the MARS II, the 3GB, dual-GPU behemoth is bound to be even more massive -- we wouldn't be surprised if ASUS had to provide a breakout box for whatever cooler it strapped to those pair of GTX 580 cores. Prices and release dates are still up in the air, but we're sure all will be revealed during the official announcement at Computex. C...

WebGL flaw leaves GPU exposed to hackers

Google spent a lot of time yesterday talking up WebGL, but UK security firm Context seems to think users should disable the feature because it poses a serious security threat, and the US Computer Emergency Readiness Team (CERT) is encouraging people to heed that advice. According to Context, a malicious site could pass code directly to a computer's GPU and trigger a denial of service attack or simply crash the machine. Ne'er-do-wells could also use WebGL and the Canvas element to pull image data from another domain, which could then be used as part of a more elaborate attack. Khronos, the group that organizes the standard, responded by pointing out that there is an extension available to graphics card manufacturers that can detect and protect against DoS attacks, but it did little to satisfy Context -- the firm argues that inherent flaws in the design of WebGL make it very difficult to secure. Now, we're far from experts on the intricacies of low-level hardware securit...

Apple updates 2011 MacBook Pro firmware to v1.4, fixes stability, Thunderbolt, and Turbo Boost issues

In spite of the "Pro" in its name, Apple's 2011 MBP got off to a bit of a bumpy start for many users. Some encountered problems when outputting video through the Thunderbolt port to their Cinema Displays, while others found the new MacBook Pro freezing up when processing loads got that little bit too intense. The good news is that Apple now has a software update geared to remedying all these maladies, with changes specifically designed to improve graphics stability, 3D performance, and support for external displays and Thunderbolt devices. You can grab the download at the source link below or use Mac OS' built-in Software Update utility to freshen up your laptop with the latest code. Update:  A separate EFI Update (version 2.1) has also been rolled out. This one fixes the perplexing issue some reviewers had reported of seeing Intel's Turbo Boost disabled on some machines. Turns out the problem was related to Boot Camp and Apple has now re...

NVIDIA losing ground to AMD and Intel in GPU market share

NVIDIA may be kicking all kinds of tail on the mobile front with its ubiquitous Tegra 2 chipset, but back on its home turf of laptop and desktop graphics, things aren't looking so hot. The latest figures from Jon Peddie Research show that the GPU giant has lost 2.5 percentage points of its market share and now accounts for exactly a fifth of graphics chips sold on x86 devices. That's a hefty drop from last year's 28.4 percent slice, and looks to have been driven primarily by sales of cheaper integrated GPUs, such as those found inside Intel's Clarkdale, Arrandale, and most recently, Sandy Bridge processors. AMD's introduction of Fusion APUs that combine general and graphics processing into one has also boosted its fortunes, resulting in 13.3 percent growth in sales relative to the previous quarter and a 15.4 percent increase year-on-year. Of course, the real profits are to be made in the discrete graphics card market, where NVIDIA remains highly competitive, but lo...

Radeon HD 6790 sneaks in at under $150, leaves reviewers wanting more for the money

As sure as snow in winter or sun in summer, AMD has yet another refresh to its graphics card portfolio this spring. The Radeon HD 6790 is only a couple of misplaced digits away from the far more illustrious HD 6970, but you should be able to tell the two apart by another, altogether more significant spec: the new mid-tier card retails at $149. Predictably, its performance offers no threat to AMD's single-GPU flagship, but the 6790's 840MHz graphics and shader clock speeds plus 1GB of GDDR5 running at an effective 4.2GHz data rate don't seem like anything to sniff at either. Reviewers agreed that it's AMD's slightly delayed answer to NVIDIA's GTX 460, and with the latter card exiting retail availability to make room for the (oddly enough) less powerful GTX 550 Ti, AMD's new solution looks set to be the better choice at the shared $149 price point. Alas, being limited to 800 Stream processors and 16 ROPs does expose the HD 6790 to being cannibalize...