Yesterday at BlackBerry World 2011 we were fortunate to sit down and chat with Chris Smith, Senior Director of the BlackBerry Developer Platform, along with Rasmus and Karl from The Astonishing Tribe. One of RIM's recent acquisitions, TAT is known for some rather, well... astonishing user interface designs, and for infusing a bit of magic into some of the PlayBook's apps, such as the bundled picture viewer and calculator. We were shown a number of demos, including the downloadable Scrapbook app, a rather nifty contact list, and a location-aware news reader. Over the years, TAT has built an engine and framework that make it easy for developers to create powerful and attractive UIs, and some of this will be making its way into the PlayBook's native software development kit sometime this summer. Along with support for Open GL ES 2.0, SQLite, cURL, and POSIX (amongst others), this NDK will provide API's to control the audio system, the cameras, and the sensors -- possibly even code to enable stereoscopic 3D output over HDMI, as demonstrated before. We know that's a lot of exciting stuff to sink your teeth into, so be sure to get a taste of it by watching our video.
Yesterday at BlackBerry World 2011 we were fortunate to sit down and chat with Chris Smith, Senior Director of the BlackBerry Developer Platform, along with Rasmus and Karl from The Astonishing Tribe. One of RIM's recent acquisitions, TAT is known for some rather, well... astonishing user interface designs, and for infusing a bit of magic into some of the PlayBook's apps, such as the bundled picture viewer and calculator. We were shown a number of demos, including the downloadable Scrapbook app, a rather nifty contact list, and a location-aware news reader. Over the years, TAT has built an engine and framework that make it easy for developers to create powerful and attractive UIs, and some of this will be making its way into the PlayBook's native software development kit sometime this summer. Along with support for Open GL ES 2.0, SQLite, cURL, and POSIX (amongst others), this NDK will provide API's to control the audio system, the cameras, and the sensors -- possibly even code to enable stereoscopic 3D output over HDMI, as demonstrated before. We know that's a lot of exciting stuff to sink your teeth into, so be sure to get a taste of it by watching our video.
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